So residences, workshops and armories get 2 extra levels each and flip dimensions.
![elvenar gems manufactory elvenar gems manufactory](https://en.wiki.elvenar.com/images/d/d1/14_manufactory_elves_metal_07_cropped.png)
workshops just changed shape (and size) in chapter 16, and now they change shape again (though not size). And some do those flips even though it is not expected. This would be pretty annoying to reposition, but it should be doable without size changes. Not necessarily size, but quite a few flip dimensions. Dimensionsīut you can see that a lot of buildings change shape though. Not that I am complaining □Īnd as expected, we will also get an upgraded street tile with more culture. Unexpectedly, it doesn’t change shape in this chapter either, and it is at least 3rd chapter with 8×8 dimensions. Main Hall is getting expected 2 upgrades, from 元8 to 元9. But at least it won’t change dimensions and it will stay at 5×5. It’s not here because not much is known about it’s production in the new chapter. One building missing here is an Advanced Trader that we will be able to upgrade to L6. But it seems that’s the best we can do given developers silence. You’ll still have to deduce that, which is too bad. But it may give you an idea of what developers are thinking right now. Rumors of some changes months and years in advance – subject to change at any time – won’t change that. So without having some ideas of what the future holds, you’re stuck with making suboptimal choices. And many actions you cannot revert (expansions, upgrades etc). This is a pretty bad setup, especially for a game that lasts for years. They just drop changes into our laps, and that’s it. Like literally none – this is not something they do. There have been no communication from the developers about future direction. In other games, developers tend to engage with the players, have roadmaps and/or discussions about what’s coming next, or at least how they think about evolving their games. So why look there now? The way I see it, it is to glimpse a little bit into the current thinking of the development team on where do they plan to take Elvenar next. I would like to ask for your opinion about a basic number of manufactories you need to build and keep in your city in order to progress (relatively) smoothly.But Chapters 18-20 are a long way out, and whether current rumors about those are true or not, all kinds of things may – and likely will – change. Until now (Elvenari chapter) my setting was 2 regular goods manufactories + 1 sentient goods manufactory. It is not too much but I was able to get through all previous chapters without waiting/unwanted delay - when I needed some extra goods I just used manufactory spells, time boosters, and my trader of course.īut I am not sure anymore if the 2+1 setting will be enough. You know, starting from the Elvenar chapter you need tons of goods literally everywhere. I have been stockpiling my orcs/mana/seeds, so the only problem are sentient goods. It looks like from the next chapter my regular goods will be drained as well. (And I am not even mentioning upcoming changes in higher chapters, like the 18th one.) You can find Ancient Wonder Knowledge in this thread. If you have a link or guide you'd like added, please let the Tutorial Scroll Keeper know Direct Link Elvenar wiki Ancient Wonder page. Last edited by a moderator: Oct 21, 2022. Well, what do you think is the ideal number of manufactories? Are 2+1 enough, or 3+2 would become a new basic for the rest of the game? Mana decay is based on your current mana total (10 thereof) If you have 100,000 mana before decay, you will have 90,000 after regardless of your storage capacity. Note that there are other things (like AWs) which can reduce your decay rate.
![elvenar gems manufactory elvenar gems manufactory](https://br.wiki.elvenar.com/images/0/08/18_manufactory_humans_gems_10_cropped.png)
I would like to ask for your opinion about a basic number of manufactories you need to build and keep in your city in order to progress (relatively) smoothly. I am consindering building more manufactories but if the 2+1 setting would be enough, I would rather save some space in the city. 280 Provinces are requested the enter Elementals 320 Provinces are required to enter the continue chapter If the full settlement is built based on what is recommended by which quests, i will use 456 tiles, or, 19.61 on the 2,325 tiles in 93 grid expansions.
![elvenar gems manufactory elvenar gems manufactory](https://en.wiki.elvenar.com/images/f/f9/18_manufactory_humans_gems_09_cropped.png)
It is not too much but I was able to get.